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I started making audio for mobile games in the early 2000s. The list of titles that I worked on may seem impressive at first glance, but keep in mind that many of them were just small casual games.

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Here are some projects I was involved in.

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CREDITS

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Cubis Creatures (c) 2012 by Fresh Games

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Job done: music, sound effects. 

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It was a pleasure and an honour to work with the guys from Fresh Games. Their attention to details is legendary - some sounds went through more than 10 revisions before they were accepted! Not to mention the ingame track ;) But yeah, the end result was worth it.

 

Fun fact: the jingle "Mega match!" is actually my voice sent through a vocoder.

Zombie Road Trip (c) 2013 by Noodlecake Studios Inc

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Job done: music, sound effects. 

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The rules are simple here - escape the zombie horde or have your brain eaten! :) Awesome and addictive game. I remember having a great time making all these zombie sounds - my throat hurt for two days! ​Ingame music is a dark, powerful rock track, while in the menu they wanted to have a 70s' style elevator muzak. It may be a bit of an odd combination, but it works.

Escape the Titanic (c) 2013 by Fresh Games

 

Job done: music, sound effects. 

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Working on sound effects was fun - I remember scraping the kitchen floor to mimic the sound of furniture sliding across the deck of a ship :) I also had to create a retro, 1920's style dance tune that was needed for the ball scene.

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