
Between 2003 and 2016 I was making audio for mobile games. The number of projects that I have been working on may seem impressive at first glance, but keep in mind that most were casual indie games that nobody remembers anymore.
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Here are some titles I was involved in...
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CREDITS
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Cubis Creatures (c) 2012 by Fresh Games
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Job done: music, sound effects.
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It was a pleasure and an honor to work with the team at Fresh Games. Their attention to detail is legendary - some sounds went through more than ten revisions before they were accepted! Not to mention the in-game track ;) But in the end, it was totally worth it.
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Fun fact: the jingle "Mega match!" is actually my own voice processed through a vocoder.
Zombie Road Trip (c) 2013 by Noodlecake Studios Inc
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Job done: music, sound effects.
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The rules are simple: escape the zombie horde… or have your brain eaten! :)
An awesome and addictive game. I had a blast creating all those zombie sounds - my throat actually hurt for two days! The in-game music is a dark, powerful rock track, while the menu features a 70s-style elevator muzak. Odd combination, but it works.
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Escape the Titanic (c) 2013 by Fresh Games
Job done: music, sound effects.
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Working on the sound effects was a blast — I even remember scraping the kitchen floor to mimic the sound of furniture sliding across a ship’s deck! :)
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I also had to create a retro 1920s-style dance tune for the ball scene, which was a lot of fun.