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I started making audio for mobile games back in the early 2000s. The list of titles that I’ve worked on may seem impressive on    first glance, but bear in mind that many of these were just small casual games.


Here are some projects that I've been involved in.



Cubis Creatures by (c) Fresh Games

The guys at Fresh Games are a dream to work with - they have a great attention to detail and are easygoing at the same time. Some of the sounds went through more than 10 revisions before they were finally accepted! But the end result was worth it. I remember smashing the bricks in my backyard to get the cube hit sounds. There is also my voice sent through a vocoder in some spoken sound effects. 

Zombie Road Trip by (c) Noodlecake Studios Inc

The rules are simple here - escape the zombie horde or have your brain eaten! :) Awesome and addictive game. I remember having a great time recording all these zombie injure sounds - I had a sore throat for two damn days! Ingame music is a dark, powerful rock track, while in menu they wanted to have a 70s styled elevator muzak. And it worked!

Kube Rush by (c) Mass Creation


Pretty cool twitch game where the music responds to the player's touches and each kube plays a different instrument sound. Besides trying to keep alive you can also try to make a nice song!

Escape the Titanic by (c) Fresh Games


Working on sound effects was fun - I remember scraping the kitchen’s floor with various objects to emulate the sound of furniture sliding on the deck of the ship :) I also had to make a retro, 1920-styled dance tune that was needed for the ball scene.