I began playing around with writing music back in 1992 using an ancient Commodore Amiga computer and at first it was just a hobby. One day in the early 2000s, out of the blue, I was offered to make music for a mobile game. So I did. And this little game was, in fact, a game-changer for me (pun intended) as it set my career path. In the heyday of Java games the production studios were popping up like mushrooms; everybody and his aunt wanted to make games and that gave me a perfect opportunity to hone the skills. In 2009 I got myself involved in so-called library or production music and commenced creating background instrumentals for media. And that's where I am today. In my spare time I enjoy exploring retro-future funk territories with my project Melba or devote a bit of time to so-called retro computer demoscene.
Some of my clients: Fresh Games, Sirocco, Vivid Games, Infinite Dreams, Cloud Technologies.
Beyond that, give me a nice pair of naturals and I'm a happy boy.
I make music.
Mostly with a kick drum.
Sometimes with ukulele.
I was born in a log cabin, raised by wolves... Ah, screw it!